Augmented Reality Games
Ohan Oda, Steven Feiner
Critical Gameplay: Software Studies in Computer Gameplay
Lindsay Grace
The Elocuter: I Must Remind You We Live in DADA Times
Fabian Winkler, Shannon McMullen
The EmotiChair - An Interactive Crossmodal Tactile Music Exhibit
Maria Karam, Frank Russo, Deborah Fels
Exploring Interfaces to Species Identification
Sean White, Steven Feiner
The Generative Visual Renku Project: Integrating Multimedia Semantics, Animation, and User-Interface Design
Kenny Chow, D. Fox Harrell
iFeel_IM: Innovative Real-Time Communication System with Rich Emotional and Haptic Channels
Dzmitry Tsetserukou, Alena Neviarouskaya
Interactive Learning with the Simon Robot
Andrea Lockerd-Thomaz, Maya Cakmak
Layered Surveillance - A Collaborative Interactive Art Installation
Celine Latulipe, Annabel Manning
Pinch-the-Sky Dome: Freehand Multi-Point Interactions with Immersive Omni-Directional Data
Hrvoje Benko, Andrew D. Wilson
Recognizing Shapes and Gestures Using Sound as Feedback
Javier Sanchez
Robotany: Breeze
Jill Coffin
Shape-Changing Mobiles: Tapering in Two-Dimensional Deformational Displays
Fabian Hemmert, Matthias Löwe, Josefine Zeipelt, Gesche Joost
Visible and Controllable RFID Tags
Nicolai Marquardt, Saul Greenberg, Alex S. Taylor, Nicolas Villar
Weight-Shifting Mobiles: Automatic Balancing in Mobile Phones
Fabian Hemmert, Matthias Löwe, Josefine Zeipelt, Gesche Joost
Weight-Shifting Mobiles: Two-Dimensional Gravitational Displays in Mobile Phones
Fabian Hemmert, Matthias Löwe, Josefine Zeipelt, Gesche Joost